Additional concept work of items to be placed in the environment. I intended these for modelling later, so the modellers would have reference when creating the in-game assets.
With my concept pitch, i tried to also think of the actual events within the level and the wider storyline (explained below). Recalling that our game was meant to be based off of a TV show, i made references to tie the game in with the series, making up elements and concepts to be elements from the series:
"Chasing the Tempora Boss through a portal, Chrono has found himself in a large network of caverns and tunnels. Several makeshift bridges, ladders and sets of lights have been erected here, and it soon becomes clear that an unknown faction has converted the network into a base of some kind. However, Tempora has apparently launched an attack on the base, a concept that confuses Chrono, as Tempora surely could’ve simply gone back to before the base was built and wipe out its creators. Shortly after jumping in, Chrono finds a woman being chased by Tempora agents. Defeating the agents, she reveals what is happening; the facility is the central base of the Timeless; a resistance group of ex-Tempora (whom Chrono has encountered, and both locked horns with and helped, several times in the series) who are trying to stop their former comrades, and have developed advanced temporal technology of their own to combat Tempora’s (including a time machine of their own). However, the database that houses all of their research is currently at the centre of the facility. Temporal shielding has prevented Tempora from simply beaming into the chamber and stealing up, but they have now breached the base through a gap made in the jamming field by a turncoat, and the Boss is now fighting his way towards the database. Chrono must hold off the Boss and Tempora until the Resistance can evacuate the database using the time machine."
Storyline Concepts:
To coincide with my level concept, i attempted to fill in the gaps in the storyline of the overall peice to present to Hannah. As with much of my work, i wanted to look at the deeper reasonings behined the actions of characters; why was Tempora doing what they were doing? How did Chrono react to their acitivity? My storyline idea attempted to explain all of these, and flesh out the background of the show that our game continued from:
Tempora is a secret organisation formed by a government in the future. Using a technology known as a time beacon, Tempora’s agents were able to go back to any previous time and change history allowing that government to seize control of the entire planet. They maintain a constant Virgil in their world, any resistance simply wiped from existence whenever it crops up.
The teenager who has come nickname himself “Chrono” however, while sneaking around a hidden tempora facility he stumbled into, came into possession of an old “Time glove” (the gauntlet-like multi-tool that Tempora agents use to communicate with their high command and to assist them in the field). Accidentally activating the gauntlet, he was pulled into the past by a automated beacon, which are used to summon tempora agents to particular time periods; the standard agents themselves cannot control this process, only trigger portals to leave the timeline and wait for a beacon to pull them in, to prevent rebellion within Tempora’s ranks, as only the higher up leaders can actually jump of their own accord.
Ever since Chrono has been unstuck from the timeline, sabotaging Tempora’s activities and seeking to find a way to stop Tempora from ever starting and so restore the true timeline. Of course he is unfortunately at their mercy in a way, as he can only go to time periods where Tempora’s beacons are summoning their agents. As he is unstuck from time, Tempora has found that they cannot simply go back in time and kill him. When they tried this in the series (by running a younger chrono over with a car), they only succeeded in killing off his history; the “prime” chrono is still alive, as he is unstuck from time, while an “alternate” Chrono died (he in fact witnessed his own death).

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